Part 2
Have there been technologies which have profoundly influenced, changed or questioned the way you make music?
Yes, there have been several technologies that have profoundly influenced the way I make music, shaping both my creative process and the direction of my sound. These innovations have pushed me to think differently about composition, sound design, and even the role of performance in music. Some key technologies that have had a big impact include:
The introduction of DAWs, particularly Ableton Live, was transformative for my approach to music production. Ableton’s flexible, non-linear workflow allowed me to experiment with looping, layering, and manipulating sounds in real-time. It completely changed how I viewed composition—not as something fixed, but as fluid and adaptable. I could build tracks more intuitively, often starting with small ideas and expanding them organically. The ability to manipulate samples and effects in real-time also made the creative process more playful, leading to unexpected discoveries.
Logic Pro, on the other hand, influenced how I approach arrangement and structure. Its detailed automation and MIDI editing capabilities helped me refine the technical side of my tracks, allowing for more complex arrangements and polished mixes. Together, these DAWs have given me the flexibility to explore sound in ways that weren’t possible with traditional hardware setups.
The integration of Max for Live within Ableton expanded the creative potential of my workflow even further. With Max for Live, I could go beyond the standard effects and instruments, building custom tools tailored to my sound. This modular approach to sound design and effects opened up entirely new possibilities for experimentation. I was no longer limited by presets or conventional tools; instead, I could create or modify plugins to manipulate sound in highly personalized ways.
Sampling has always been central to my process, but technologies that enable granular synthesis and sample manipulation have had a profound influence. Tools like Ableton’s Sampler and Granulator II opened up new ways of slicing, stretching, and deconstructing sounds. Granular synthesis allows me to turn even the smallest sound fragment into a complex, evolving texture, perfect for the atmospheric, dark techno sound I often aim for. This approach led me to focus more on soundscapes and abstract sound design, creating depth and unpredictability in my tracks.
In summary, these technologies have not only enhanced my technical capabilities but also reshaped how I view the process of creating music. They've encouraged me to think less linearly, to embrace experimentation, and to blur the lines between live performance and production.
The ability to customize, experiment, and constantly push the boundaries of sound is what keeps me inspired, and these technologies have been critical in allowing that to happen.
Late producer SOPHIE said: “You have the possibility with electronic music to generate any texture, and any sound. So why would any musician want to limit themselves?” What's your take on that and the relevance of limitations in your set-up and process?
SOPHIE's idea about the endless possibilities of electronic music makes a lot of sense. With electronic tools, you can create any sound, so why limit yourself? That freedom is exciting because you can experiment and push boundaries.
But for me, having some limits can actually help creativity. When I choose to use only certain sounds or tools, it makes me focus more and come up with new ideas within those boundaries. Too many choices can be overwhelming. In the end, it's a balance.
I love exploring new sounds, but I find that having a bit of structure helps me stay focused and create something stronger.
From the earliest sketches to the finished piece, what does your current production workflow/process look like?
My production process starts with gathering inspiration by listening to music or sounds that match the mood I'm aiming for.
I then move to sketching, where I experiment in Ableton Live with loops, samples, or synths, allowing ideas to form organically. Once I have a solid idea, I create a core loop containing the main elements like drums, bass, and atmosphere. With this foundation, I proceed to arranging the track, building out the structure with intros, breakdowns, and transitions to shape the flow.
Next, I dive into sound design, refining the elements by layering, adding effects, and introducing subtle details to enhance depth. Throughout, I work on mixing, adjusting levels, EQ, and compression to ensure balance and clarity. Finally, I handle mastering, focusing on loudness and fine-tuning the track for a professional finish. This process balances creative exploration with technical refinement.
Rhythm, sound design, melody/harmony, something else – when do the different elements of a piece come into play for you?
For me, the order of elements in a piece depends entirely on the track and the idea behind it. Sometimes I start with a melody or atmosphere, setting a mood or creating a central theme that guides the rest of the production. In other cases, I might begin with rhythm, laying down a drum pattern or groove that establishes the track’s energy, with melodies and textures added later.
It’s flexible—I often let the element that inspires me most lead the process. Sound design can happen at any stage, either shaping early ideas or adding depth later on. It’s an evolving process where each part interacts, often changing and influencing one another.
In relation to sound, one often reads words like “material”, “sculpting”, and “design”. How does your own way of working with sound look like? Do you find using presets lazy?
I see working with sound like shaping or sculpting something. You start with raw sounds, like samples or synths, and then tweak them until they fit the mood or idea you have in mind.
As for presets, I don't think using them is lazy. They can be a good starting point or give you inspiration. What matters is how you change and personalize them to make the sound your own. Just using presets without tweaking them might feel less creative, but they can definitely be useful in the process.
What, to you, are the respective benefits of solo work and collaborations and do you often feel lonely in the studio? Can machines act as collaborators to you?
Solo work gives me complete freedom to explore my ideas, allowing for a deep personal connection with the music. However, collaborating with others brings fresh perspectives that can spark new creativity.
Sometimes I do feel lonely in the studio, but I view machines as collaborators too. My synths and drum machines inspire new ideas and help shape the music, making the process feel less isolating.
To some, the advent of AI and 'intelligent' composing tools offers potential for machines to contribute to the creative process. What are your hopes, fears, expectations and possible concrete plans in this regard?
I hope AI will help artists by handling technical tasks and inspiring new ideas, so they can focus more on their own creativity. But I worry that relying too much on AI could take away some of the human feeling in art and make it harder for everyone to access these tools.
I’d like AI tools to be easy to use and support each artist’s unique style, making sure creativity stays personal and accessible to all.
If you could make a wish for the future directly to a product developer at a Hard- or Software company – what are developments in tools/instruments you would like to see and hear?
Immersive Spatial Sound and AR Tools for Creatives: Audio and video tools that let creators place sounds in 3D space in real-time, making it feel as if sounds are coming from specific directions or distances.
This would unlock exciting new possibilities for musicians, sound designers, and filmmakers, making media feel more dynamic and immersive—even on regular devices. It could also revolutionize club experiences, allowing DJs and producers to shape sound in ways that make the audience feel truly surrounded by music. The main challenge is to ensure that sound stays accurate and works seamlessly across all devices without requiring special equipment.
I’m also really into the new immersive sound experiences on platforms like Apple Music and Spotify and always seek the highest audio quality.



